Introduction to Games Development

In this course, you will learn to develop 2D and 3D games in Unity. No prior knowledge of Unity is required in order to take this course. You will learn the basics of Games Design, the concepts for Games Development and create fun, fantastic looking games. You will start from the basics learning how to download Unity IDE, how to use unity IDE and even what are the tips and tricks for using Unity IDE more efficiently. You will be introduced to 3D models and how you can manage those 3D models with scripting. At the end of this course you will have gained knowledge about Unity 3D and you will be able to develop games in Unity.

Academic Year: 2023/24
Course Code: 10237
Campus: Bangor, Downpatrick, Lisburn
Study Type: Part-Time
Education Level Further Education
Department: Computing/Software Engineering/Networking
Course Overview

In this course, you will cover the following topics;

  • Unity 3D Introduction
  • Unity Editor Introduction
  • Scene View Navigation
  • Import 3D Models into Unity
  • Creating and Using Materials in Unity
  • Importing and Using Textures in Unity
  • Introduction to Unity Scripting
  • Introduction to Unity Sound
  • Introduction to Physics in Unity 3D
  • Introduction to Collision and Triggers
  • Introduction to Prefabs in Unity
  • Moving the Player Using Rigidbody Physics
  • How to Shoot Bullet & Kill Enemy in Unity3d
  • Introduction to AR augmented reality in Unity

 This course is ideal if you have a keen interest in Programming including playing and testing both PC and Console games or if you have a creative artistic flair which you would like to advance.

On this course you will learn the key fundamentals to Developing Games for a range of devices such as Mobile or PC platforms. You will learn scripting techniques using C# programming language and Visual Studio 2018. You will build a range of different games including 2D and 3D.

On this course you will love the hands-on learning approach, start to finish game building within Unity, developing and deploying your finished projects on devices such as Mobile, PC or VR and play testing your finished product.

This course will give you the fundamental knowledge to progress onto more advanced game design and development areas.

There are no formal entry requirements for this course, but it is recommended to have a good understanding of how to use a computer and preferably some background in a computing discipline.

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Terms & Conditions

Students will be required to comply with SERC's Terms & Conditions of study.

We strive to ensure the description of courses on SERC's website and in publications is accurate. However, for various reasons there may be occasions when the College may need to change arrangements or be unable to deliver classes due to circumstances such as reduced funding. If there are insufficient numbers applying for a course it may not be viable to deliver the class.

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Further Education

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